2026-09-22
After a full year, eXoSpace Combat Engineer now officially launches into full release. Two years ago, I quit my job to work on this full-time, initially for one year I thought. That took longer than expected (as is usually the case for me when planning software projects), but the game is finally in a state where it warrants an 1.0 label.
With the new multi-boss customizable Wild Waste mission, hangars with custom drones, mercenaries and a whole load of new content, quality of life improvements and bugfixes, this is the biggest update yet.
I have lots of ideas for further fun to add to the game, but that will come after release. First I'll go press that scary Release button and see what happens!
Here's the full update notes: Full Update Notes
Have fun!
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